26/6/2001 =============================================================== Title : Speedmap Collection pack, volume 1 (Single player) Filename : smc_sp1.zip --> 12 bsp files (see below), smc_sp1.txt (this file) Author(s) : maps: Aardappel, CyBear, Damaul, gibbie, MisYu, NaNe, XeNoN compliation/packing: XeNoN Email Address : xenon@planetquake.com Website : XeNoN - http://www.planetquake.com/xenon Speedmaps - http://www.multiplayerquake.com/speedmaps Description : 11 of the best speedmaps created since the start of the quake1 speedmapping sessions (making maps in under 100 minutes), coordinated by Paul @ multiplayerquake.com. Also includes a previously unreleased speedmap from me (smx_xenon) which was the base for my recent "Perception" q1sp. All maps are for SP only. Additional Credits to : IDsoftware, Paul + All mappers who participated. ================================================================ * Play Information * Level Names : sm10_aard: "The Wine Cellars", by Aardappel sm10_dam: "Uncle Damaul's Friday Frag-O-rama (aka Packet Overflow Central)", by Damaul sm15_bear: "Coco Catacombs", by CyBear sm15_xenon1: "SpaceRace", by XeNoN sm15_xenon2: "OdraC's Domain", by XeNoN sm16_aard: "Aaargh mixed face in leafnode crap", by Aardappel sm18_misyu: "Castled", by MisYu sm19_misyu: "Industriality", by MisYu sm19_xenon: "LEVEL OF EVIL FIRE AND DEATH AND HELL!!!!!!!1111", by XeNoN sm21_gibbie: , by gibbie sm21_nane: "Abandon Fortress", by NaNe smx_xenon: "Summer has Landed!", by XeNoN Single Player : Yes Cooperative 2-4 Player : No Deathmatch 2-16 Player : No Difficulty Settings : No New Sounds : No New Graphics : Yes, some new textures Demos Replaced : No .map Included : No Software needed to play : Any version of Quake, although GL-based version recommended (ctf, normal quake etc.) (see 'Known Bugs') * Construction * Base : Scratch Build Time : All maps 100 minutes or less, except smx_xenon, which took 110 minutes, thus was not entered. Known Bugs : -sm15_bear has a few problems running in software mode, be sure to set the following cvars in the console: "r_maxedges 8000" "r_maxsurfs 2000" -Some bsp names are longer than 8 characters, so you will have to rename them before running them in software mode Comments : Well, I created this to and advertise speedmaps more to the general quake-playing community, as a taster of what can be produced by talented mappers in a restricted time. They frequently offer lots of fresh SP gameplay and scenery and gameplay, and are a great practise for mappers. * Legal Stuff * -------------------------- All maps copyrighted by their individual authors. Do NOT distribute for money. QUAKEŽ is a registered trademark of id Software, Inc.